package com.snowher.play.entity;

/**
 * Author: by HeJingzhou on 2018/9/25 11:01.
 * <p>
 * Company: 北京天创时代信息技术有限公司
 * <p>
 * Email: tcowork@163.com
 * <p>
 * 应用:
 *
 * @author 贺景洲
 */
public class UserAccessEntity {
    private int id;
    private String userName;
    private String password;
    private String registerTime;


    public UserAccessEntity() {
    }

    public UserAccessEntity(String userName, String password) {
        this.userName = userName;
        this.password = password;
    }

    public String getUserName() {
        return userName;
    }

    public void setUserName(String userName) {
        this.userName = userName;
    }

    public String getPassword() {
        return password;
    }

    public void setPassword(String password) {
        this.password = password;
    }

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    public String getRegisterTime() {
        return registerTime;
    }

    public void setRegisterTime(String registerTime) {
        this.registerTime = registerTime;
    }

    @Override
    public String toString() {
        return "UserAccessEntity{" +
                "id=" + id +
                ", userName='" + userName + '\'' +
                ", password='" + password + '\'' +
                ", registerTime='" + registerTime + '\'' +
                '}';
    }
}
